forfreegasra.blogg.se

Rome total war 2 buildings
Rome total war 2 buildings













rome total war 2 buildings

New horse resource chain added to buff cavalry units which is also exclusive to some regions. Weapon and armour upgrades now come from iron regions.

  • Removal of military equipment chains apart from siege engines.
  • Amber will not be a tradeable resource, but the chain will provide a good amount of income.
  • New amber resource chain – appears in some regions in German.
  • Resource chains – have been renamed and their effects improved to make them more important.
  • rome total war 2 buildings

    In order to not break/soft-break save games, the new building changes are only available when starting new campaigns. These changes do not apply to existing save games Balance food/squalor so buildings can be upgraded further.Improve the balance of the late game economy.Provide more building options for all cultures and more interesting building combinations.But as the game goes on and you expand it will be harder and harder to avoid civil wars. You do that via actions, getting promotions or by having generals win battles and skilling up. So now it is perfectly possible to avoid civil wars if you manage politics right. You will also gain more influence for your party automatically as you get bigger, making it harder and harder to avoid civil wars. New effects from Imperium that increase political action cost and political incident frequency as you gain more power.The effects of wives have also been increased.Want to keep politics balanced? Make sure generals from all the parties are fighting and gaining skills. Core general skills also give gravitas per turn.The first level political promotion no longer has any requirements so even basic statesmen can accumulate gravitas and contribute to the political game.Effects of political promotions improved to give gravitas per turn and better bonuses.The effects of technologies that reduce political action cost have been increased.

    rome total war 2 buildings

    New effect bundles based on your Imperium level that increase political action cost and political incident occurrences, as well as giving your party more support each turn past level 4 Imperium.Very high you’ll get big faction wide bonuses but you’ll also run a higher risk of civil war occurring. Very low support and you’ll get penalties to morale, public order, research. Based on the support for your party you will get an effect bundle that affects your faction. There are now political support effect bundles.Multiple civil wars can occur through the course of a campaign.All other agents and regions then have a chance to join the civil war faction. As will any agents in their armies and the regions their standing in. When a civil war occurs, all the generals and admirals not of your family will go over to the civil war.You’ll get warning messages when you reach those levels. Based on your support you can end up having a high, medium or low chance of a civil war occurring each turn. Civil wars no longer inevitable, instead they are now based on your level of support.15 Technical and performance improvements:.12 Additional Chages with the Emperor Edition.















    Rome total war 2 buildings